![]() ( Contains general pod behavior ( like patrol priority ) options for various mission types and difficulties before an alert is achieved ( pretty much before concealment is broken )) (Rest of lines further down also allow for mission and group type adjustments. +ALERT_MODIFIER ( Several Similar lines bellow it. ![]() +DefensiveReflexAbilities ( Similar actions for enemy AI on both yellow and green alerts ) +OffensiveReflexAbilities ( Provides actions for enemy AI to use when taking turns on a yellow alert ) Affects free actions of enemy AI when on different alerts and found ) REFLEX_ACTION_CHANCE_YELLOW ( Similar lines bellow it. ![]() +SOUND_RANGE_DIFFICULTY_MODIFIER ( Affects Advent's range in being able to detect where you are and/or whether to alert ) +DISABLE_REINFORCEMENT_FLARES ( Does as described. I'm just going to toss out reinforcement / pod related material. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |