This needs to be smoothed out to avoid such micro-stuttering events. This is due to AI loading in when you approach them. Lost Alpha DC Yantar with DirectX 10 graphics. Many Stalker mods suffer from stuttering. This could be done with a lot of trees and a bit of fog to hide new areas so the player cannot see the new areas loading in. The Unreal 4 engine has a theoretical maximum map size of 15sqKM, but this could be made larger, if the new map areas where streamed to the player from the hard disk while they were walking towards the new area. The passage to Army Warehouses is a bridge over a river and it can be explored underneath. Dead City is another map with massive areas to explore. The underground areas are part of the main map, and are massive to boot. The alpha version of this map is huge and worth exploring. Some parts are very hard, but it is rewarding to play when you get past X-18 and are on to Yantar. Lost Alpha DC has a good mix of gameplay and features. Many new Stalker mods like Dead Air and Misery are adding countless new features to their mods, but are forgetting about stability and gameplay.
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